Listening to users is the start not the end – Design Monday

Archive for January, 2021

Listening to users is the start not the end – Design Monday

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Good design starts with listening to the user. This is the starting point for good security, too. But if we look at the LEGO playsets my kids grew up with, we can see how simply listening to users only gets us so far. In fact, given some of the outrage LEGO faced, it’s clear listening can even get us into trouble.

After nearly going bankrupt, LEGO turned to design thinking to reimagine its toy line. LEGO partnered with PARK to develop a design process. The process begins with exploring, begins with field research, beings with actually talking with the kids.

Imagine LEGO researchers sitting with ten-year old boys. Imagine it is around 2008 or 2010. Imagine the researchers showing the boys posters of minifigures. Minifig super-heroes fighting aliens. Minifig samurai. Minifig ninjas. Minifig action-heroes fighting mechwarriors. The question was, which stories were most exciting to the kids? What sparked play?

Ninjago was the result. A set of ninja minifigs which battle with skeletons on a spinning or flying disks. This would spawn over 250 playsets and a television series that ran for ten years, and is still being produced as of this writing. 

Fresh off the smash hit of Ninjago, flush with excitement of finding great ideas by actually talking with kids, LEGO replicated the design process with LEGO Friends. This time imagine LEGO researchers sitting with ten-year old girls. Same process. Different results. Girls expressed different play and different preferences. One insight I read, for example, was the minifigs needed fashionable shoes.

When LEGO Friends hit in 2012, it faced almost immediate public backlash. Many felt it reinforced stereotypes with pink bricks and scenes like shopping and childcare. Others felt it reinforced gender segregation, as the minifigs (redesigned for shoes) in the LEGO Friends set weren’t compatible with other minifigs and standard sets.

Seven-year old Charlotte Benjamin wrote a letter that captured the frustration. “Today I went to a store and saw LEGOS in two sections, the pink and the blue. All the girls did was sit at home, go to the beach and shop, and they had no jobs but the boys went on adventures, worked, saved people, and had jobs, even swam with sharks.”

LEGO had learned how to listen carefully to the kids. The problem was they hadn’t listened to the opinions of the parents, educators, and other stakeholders. Both young boys and young girls gave great feedback, feedback which resulted in great toys. Like Ninjago, LEGO Friends currently has over 250 sets, with television and other media. But the tight lens on the end user during exploration meant LEGO didn’t look beyond the playset. By not considering the wider context in which play happens, they fumbled the release.

This is an easy mistake for cyber security architects and designers to make.

We embrace the idea of empathy as the heartbeat of the design process. Flush with early successes, we listen closely and carefully to one segment of our workforce. Let’s suppose it is the finance team. Let’s further suppose we collaborate to reduce some security controls here, tighten others there, reducing friction for the team. Success! Except, six months later when the auditors come in, we realize our changes resulted in audit evidence no longer being collected, leading to a failed audit.

We addressed the needs of our target audience without considering the wider system in which they played. Hypothetically speaking, of course. Right. Back to LEGO.

“We listen very carefully to the opinions and input that people share,” LEGO wrote in the press release in response to the LEGO Friends uproar. “We will continue to do so as we develop the LEGO brand to deliver the best experiences with the strongest appeal, and we will review our communications to ensure that we represent LEGO play for all children.” With sets like the Research Institute (women chemist, paleontologist, astronomer) and with the LEGO movies, we can see LEGO’s design thinking process improves by widening the lens for field research.

Listening to users is the start, not the end.

When designing cyber security capabilities, listen carefully and consider all of the stakeholders. When our work helps people swim with sharks, we better remember the shark.

Afterwards

I learned of these stories from David Robertson. He wrote the book on LEGO’s recovery, Brick by Brick: How LEGO Rewrote the Rules of Innovation and Conquered the Global Toy Industry. Robertson also covered the LEGO story in a wider context in his recent book, The Power of Little Ideas: A Low-Risk, High-Reward Approach to Innovation.

LEGO Friends, photography courtesy Huw Millington

This article is part of a series on designing cyber security capabilities. To see other articles in the series, including a full list of design principles, click here.

Define what we do by what we don’t – Design Monday

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“The essence of strategy is choosing what not to do.” — Michael Porter

Enzo Mari often repeated “form is everything.” The Italian designer produced thousands of works, staying active until his death in 2020 from Covid-19. Mari’s work has a clarity and cohesiveness which cyber security often lacks.

“Enzo Mari is a total work of art,” said Hans Ulrich Obrist. “Everything went together with him.” Hans Ulrich Obrist, director of the Serpentine Gallery in London, was developing a retrospective on Enzo Mari before the pandemic hit. Mari was the master of individual form, and a master of collective form, unifying them a cohesive whole. One could spend a lifetime as CISO and still not build a security program as unified as Mari’s 16 animali puzzle.

“There is only one right form, not several,” Enzo Mari insisted. To get to the essence of the form, the designer must strip away everything. Everything. The designer must explicitly decide what the design is not, in order to make the design what it is. Take the Timor calendar. Compare it to your calendar. There’s no writing in the margins. There’s no tabs or colors, no holidays or birthdays, no reminders, and certainly no notifications. There is no excess. Timor is a calendar. Nothing else.

It is bold to say no. It takes courage to say what we will not do.

Suppose we are designing a software security program. For the purposes of this example, suppose we are lining it up to OWASP’s Software Assurance Maturity Model. SAMM has fifteen practices and forty-five objectives. Most security professionals would focus on getting a handful right. Most would speak loudly about what’s being done, and mumble about the objectives that are being ignored. Instead, we should channel Enzo Mari. Banging a fist on the table, we should declare which practices we will not do. By saying no, we create space and commitment. Only then can we build the committed practices, working towards something that fits like one of Mari’s puzzles.

Good security is clear about what it doesn’t do.

Obrist’s exhibition is currently on display at the Triennale Milano (Enzo Mari curated by Hans Ulrich Obrist with Francesca Giacomelli). It may be the last public showing. If Enzo Mari’s work can be defined by his declaration of what his work isn’t, then Mari’s last act is a defining one. Mari bequeathed his collection to the city under the condition that none of it be displayed for 40-years.

Simplicity in form, Timor Desktop Calendar, designed by Enzo Mari

This article is part of a series on designing cyber security capabilities. To see other articles in the series, including a full list of design principles, click here.

Has Covid-19 killed the password? 

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The pandemic has shone a spotlight on the weaknesses of the most common form of digital authentication.

Excerpt from: Has Covid-19 killed the password?

It is also important to remember that biometric devices have advanced significantly over the past decade, says Goerlich. Continuing to enhance these features – for example, by making it standard to make access to a system contingent on normal user behaviour patterns – will prove essential in shoring up public trust in the technology.

“Some of the set-ups that I’ve seen, a criminal would have to steal your fingerprint, steal your phone, steal your laptop, log in from a region that you’re usually working at… and then start accessing applications that you normally access,” says Goerlich. “That’s a lot of complexity and a lot of hurdles for a criminal to jump through.”

Even so, the end is far from nigh for the password itself. For one thing, upgrading corporate infrastructure to support passwordless authentication remains a gargantuan task. “You’re going to have this really long tail, which could go on [for] years, if not decades, of legacy systems that we’re going to continue to maintain, and we’re going to continue to maintain because they still provide business value,” says Goerlich.

Read the full article: https://techmonitor.ai/cybersecurity/has-covid-19-killed-the-password


This post is an excerpt from a press article. To see other media mentions and press coverage, click to view the Media page or the News category. Do you want to interview Wolf for a similar article? Contact Wolf through his media request form.

Tell a story with the project name – Design Monday

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The city is a book of poetry writ large across buildings. Santiago, Chile.

During the mid-1990s, Santiago went through building boom. The game was simple. A development investment project would be conceived and pitched. If the enough investors were interested, the project was funded, and the building was built. An apartment building here, an office building there. And key to the success of getting funding? The name.

Rodrigo Rojas, a poet and professor, played a key role in naming these buildings. “Rodrigo was a kind of interpreter of dreams — he tapped into the psyche of what the people of Santiago wanted to become, and tried to give that a name.”

Every project needs a name. Unfunded real estate projects and security projects, doubly so. Here are a few things I’ve learned from naming projects.

Be playful and fun. In my consulting days, to protect confidentiality, we wrote a name generator. We dedicated a portion of the project kick-off to laughing over possibilities. With names like Iron Taco and Gubbins Dance, you can’t go wrong. Security needs a spirit of play.

Share the vision. “One system, one team” was what I called my DevOps and IT modernization project. The clarity of the name simplified sharing the vision and making downstream decisions.

Address concerns. When I received feedback that my approach to managing several consulting practices was too complex, I came up with a three year roadmap in three words. Simplify, optimize, expand. One word per year. We executed on this from 2017-2019, with quarterly goals reinforcing the overall journey.

We need to find the spirit of a poet when naming security projects and initiatives. Tell a story with the name. Make it fun, while communicating the vision and addressing any concerns. We can use the name to drive action.

Photography courtesy of Horst Engelmann, Pixabay

This article is part of a series on designing cyber security capabilities. To see other articles in the series, including a full list of design principles, click here.

Find your own way without brainstorming or crowdsourcing – Design Monday

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Imagine you are getting onto a train. Drive. Park. Traverse the crowds. Find the train. Sounds simple and, in many places, it is simple. But Millbrae Station is a difficult space to navigate. In fact, locals would tell you to find somebody to guide you. At least, for the first couple times, because it is easy to get lost. Bring a friend. Recently, San Francisco’s Bay Area Rapid Transit (BART) brought in studio1500 to design a better way.

The challenge was bigger than the space. There is an information system which guides people through the BART public transportation system. Broadly, this known as wayfinding. Specifically, in San Francisco, this was a set of design choices made by different firms at different times. BART’s internal team would be implementing the wayfinding system at Millbrae Station. The colors, typeface, paint choices, all these and more had to come together in a design that coordinated and communicated with multiple parties. One final consideration was how the design would be kept up. Public transportation departments routinely touch-up and refresh signage over the lifetime of a project. 

Wayfinding is an analogy for thinking about how people navigate the various screens, sites, security systems, prompts, and challenges. Our workforce navigates wayfinding systems done by others (say, WorkDay and SalesForce) at the same time they’re working through what we control (say, VPN and SSO). An example of a wayfinding design, across multiple environments, with strong need for maintainability, such an example is fertile ground for cyber security lessons.

Returning to Millbrae Station, you might expect the story to begin with a brainstorming session with the studio1500 partners Julio Martinez and Erik Schmitt. You’d be wrong. It’s cool. I was wrong, too. In fact, Martinez himself wrote: “I assumed life in a design team would be full of brainstorming sessions — mythical, lively, fast-paced meetings with brilliant ideas bouncing off multiple heads until they were captured in someone’s notebook as shiny kernels of greatness. There would be roars of celebration and laughter, hugs and high-fives, uproarious chants.”

Several years ago, I took an improv course. During my time spent learning how to Zip-Zap-Zop, I realized I wasn’t fast at coming up with ideas. Someone would shout a premise, I would freeze, and others would jump in. This wasn’t surprising. After all, I took the course because I felt slow. I decided to take each improv class twice. Double down. Work through it. And here is where I ran into a surprise. Across different classes, with entirely different teammates, with different composition of ages and backgrounds, the exercises were remarkably the same. I froze. Others jumped in. But no matter who it was, in both classes, people made essentially the same joke.  

Free association isn’t all that free. It’s bound by shared experiences and cultural expectations. 

David Palermo and James Jenkins studied free association with words in the 1960s. Simon De Deyne is studying this today. (Check out https://smallworldofwords.org to participate.) If you give someone a word, you can be reasonably certain what word they’ll think of next. Likewise, if you give someone a premise, you can be reasonably certain what they’ll improvise. Our first instincts feel creative but actually repeat what most anyone else would do. 

Brainstorming tries and fails to avoid the work of preparation and contemplation.

Mihaly Csikszentmihalyi, the psychologist who popularized the concept of flow, once said there are five stages in the creative process. This was after interviewing a hundred designers and artists, including Don Norman, so we can assume Csikszentmihalyi was on solid ground. The five steps are: preparation, incubation, insight, evaluation, and elaboration. Incubation can take days, weeks, or months. Scheduling a brainstorming session for a Tuesday at 4 o’clock, showing up, and jumping to insights feels tantalizingly innovative. But it ignores decades of research into how creative work gets done unconsciously.

Okay, but what does improv have to do with wayfinding, you ask?

“This dance between the conscious and the unconscious is important,” Martinez explained. Instead of brainstorming, they read the brief. They walked the site. Martinez made time for his observations and intuitions to gel. When studio1500 presented to BART, they came with a number of thoughtful options for the Millbrae Station. They came with ideas to discuss and build upon.

“Our approach is antithetical to the classical Paul Rand model of design. You have one idea. You show up. It is a God-given idea and it is done. Take it or leave it.” Martinez said, contrasting studio1500‘s approach. “We like to play. We like to think as we’re designing. It’s collaboration. It’s iteration. It’s actually how you figure the ideas out.”

The Millbrae Station wayfinding would go through a few iterations. The design firms working within and without gradually got onto the same page. Martinez worked to make sure the vision was translated and executed properly. This meant simplifying the design a bit, choosing colors that were more maintainable. It also meant some rework to get the typeface correct. Each change required thought, but none required a storm of ideas and flurry of sticky notes.  

Brainstorming is theater. As security theater makes us feel secure without actually increasing security, brainstorming makes us feel insightful without producing insights. 

Don’t feel pressured  to crowdsource or brainstorm ideas. Prepare by setting a vision, thinking through how to protect the organization and define the security capability. Give it time to seep into your subconscious. You’ll be ready the day comes for creatively defining architecture and controls.

When designing cyber security capabilities, find your own way.

Afterwards

In past articles in this series, I’ve covered four of my preferred ways for exploring problems and discovering new possible solutions. These are:

Julio Martinez recommends James L. Adams’ book, Conceptual Blockbusting: A Guide to Better Ideas. The book is now on my end table.

Bay Area Rapid Transit (BART) Map, Courtesy Wikipedia

This article is part of a series on designing cyber security capabilities. To see other articles in the series, including a full list of design principles, click here.